CARAVAN SANDWITCh

A journey across a Sci-Fi Provence-like world.

In Caravan SandWitch, embark on a journey across a Sci-Fi Provence-like world, driven by a mystery through your missing sister that unfolds with each step you take. Interact with the communities on Cigalo, help them with their tasks and meet new people along the way. Take your time to explore the world, whether in your van or on foot. Life is simple: no combat, no death, no timer, just you, your van, and the world.

Key responsabilities:

  • Writing clear and concise design documents for the development team.

  • Setting up and drafting multiple documents to track the progress of collaborative tasks for the narrative team.

  • Designing and iterating on specific gameplay elements (primary, secondary, and tertiary game loops, pacing, intensity curves, emotional impact of quests.)

  • Writing and iterating on the storyline, non-linear narrative beats , dialogues and item descriptions.

  • Designing flowcharts and creating dialogue files.

  • Integrated and improved over 15 quests in-engine.

  • Implementation of dialogues, cinematics, and other narrative channels in Unreal Engine 5.

  • Bug fixing and playtest to ensure the correct implementation of features comprising the quests.

  • Collaborative work and version control using Git.

  • Implementing player, QA and publisher feedbacks following playtest sessions.

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Echoes of the Restless